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Thanks for making sense of this paper for me! Your article got me thinking: if PTSD is one example of intrusive memories, then there must be others as well (and clearly, horror fans like the polite trauma of intrusive memories, at least from films they enjoy).

Now, this got me wondering about gaming as escapism and how some people start leaning unhealthily on games to escape reality. It is perhaps because games are very good at countering unpleasant trauma, even things like unease about the world or basic personal issues such as a lack of direction or confidence?

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