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Science Shorts: Video games in research (November 2025)
Motivations, generational differences, and a game classification system
Nov 13
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InGameScientist
12
6
2
Science Shorts: Video games in research (October 2025)
Personalization, pain, and Kickstarter campaigns
Oct 9
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InGameScientist
10
4
Science Shorts: Video games in research (September 2025)
A couple of controversial considerations
Sep 18
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InGameScientist
10
3
2
Science Shorts: Video games in research (August 2025)
The Witcher, paying for subs, a new pomodoro technique, and Unity vs. Unreal
Aug 14
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InGameScientist
11
2
1
Science Shorts: Video games in research (June 2025)
Nick Fury, Tetris (again), and piloting/driving
Jun 12
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InGameScientist
10
2
6
Science Shorts: Video games in research (May 2025)
Ludometrics a.k.a. measuring fun and games for health
May 8
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InGameScientist
11
1
3
Science Shorts: Video games in research (Apr. 2025)
Gaming can help treat underlying health conditions
Apr 2
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InGameScientist
9
10
3
Science Shorts: Video games in research (Mar. 2025)
All about using popular games
Mar 12
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InGameScientist
7
2
Science Shorts: Video games in research (Feb. 2025)
Video game learning sandwich!
Feb 12
•
InGameScientist
8
1
1
Science Shorts: Video games in research (Jan. 2025)
LEGO, open-world games, and Pacman take center stage in 2025
Jan 16
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InGameScientist
11
4
3
Science Shorts: Video games in research (Nov. 2024)
Issue #3 has Darth Vader, jerks, and helicopters
Nov 13, 2024
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InGameScientist
7
2
2
Science Shorts: Video games in research (Oct. 2024)
Issue #2 has shoes, emergency departments, and mental health
Oct 9, 2024
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InGameScientist
12
7
3
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