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LFG: Learning from Games
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Playing games to become efficient thinkers
Optimizing thought processes with games
Jan 29
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InGameScientist
8
3
1
Should all forms of gaming be considered for gaming disorder?
A brief discussion on digital and non-digital gaming
Jan 23
•
InGameScientist
8
4
2
2025 gaming research in a nutshell
And looking ahead to 2026
Dec 18, 2025
•
InGameScientist
9
1
1
Can playing video games improve multitasking ability?
It might depend on how games are categorized
Nov 20, 2025
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InGameScientist
9
5
2
Table of Gaming Categorization: Players, Modes, and Networking
Part 3 of many, introducing Players, Modes, and Networking options for a game
Nov 5, 2025
•
InGameScientist
3
6
1
The Periodic Table of Gaming Categorization
Part 2 of many, introducing the Identity and Platform of a game
Oct 30, 2025
•
InGameScientist
13
8
3
The most complete categorization system for video games?
Part 1 of many where I singlehandedly reorganize the gaming industry
Oct 16, 2025
•
InGameScientist
12
5
3
Learning about video games
We have digital media literacy, so why not video game literacy?
Sep 5, 2025
•
InGameScientist
8
5
2
Can games replace traditional tests?
A less stressful way to take exams
Aug 21, 2025
•
InGameScientist
13
6
3
A Roblox game tried to improve body image...and failed
Why no results can still teach us something
Aug 7, 2025
•
InGameScientist
8
4
2
Swipe right for health
How hard you press while swiping could reveal something about your mental health
Jul 10, 2025
•
InGameScientist
10
2
1
Dialing back the video gaming push
More accurately, being sensitive to where and how it's pushed
Jun 19, 2025
•
InGameScientist
10
4
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